| Assassin's | 
+50% damage against humans | 
| Automatic | 
Auto fire mode for laser muskets | 
| Berserker's | 
More damage the lower your armor resistance, up to +200% | 
| Bloodied | 
More damage the lower your health is | 
| Cavalier's | 
-15% damage while blocking and sprinting | 
| Crippling | 
+50% more limb damage | 
| Enraging | 
Critical hits cause frenzy | 
| Explosive | 
Exploding bullets do 15 AOE damage | 
| Exterminator's | 
+50% damage against Mirelurks and bugs | 
| Freezing | 
+10 cryo damage and freeze on critical hit | 
| Furious | 
Increased damage on consecutive hits on same target | 
| Ghoul slayer's | 
+50% damage against ghouls | 
| Hunter's | 
+50% damage against animals | 
| Incendiary | 
+15 fire damage | 
| Instigating | 
Double damage if target is at full health | 
| Irradiated | 
+50 radiation damage | 
| Junkie's | 
Increased damage the more withdrawal effects you are suffering | 
| Kneecapper | 
+20% chance to cripple legs | 
| Lucky Weapon | 
Critical damage doubled and critical meter fills 15% faster | 
| Medic's | 
Heals target instead of causing damage | 
| Mighty | 
+25% damage | 
| Mutant slayer's | 
+50% damage against super mutants | 
| Never Ending | 
Ammo capacity will equal total amount available | 
| Nimble | 
+75% faster while aiming down sights | 
| Nocturnal | 
Increased damage at night | 
| Penetrating | 
Ignores 30% of targets damage and energy resistance | 
| Plasma infused | 
+10 energy damage and turns enemies into puddles | 
| Poisoner's | 
Target is poisoned for 10 seconds | 
| Powerful | 
+25% damage | 
| Quickdraw | 
-25% action point cost | 
| Rapid | 
+25% fire rate and +15% reload rate | 
| Relentless | 
Refill action points on critical hit | 
| Sentinel's | 
-15% damage while standing and not moving | 
| Staggering | 
Chance to stagger on hit | 
| Stalker's | 
While not in combat, increases VATS accuracy but costs more action points | 
| Troubleshooter's | 
+50% damage against robots | 
| Two shot | 
Fires addition projectile, decreases accuracy | 
| VATS enhanced | 
Improved VATS accuracy and -25% action point cost | 
| VATS enhanced | 
-40% action point cost | 
| Violent | 
+25% damage and limb damage with more recoil | 
| Wounding | 
+25 damage from bleeding |